Here comes the third of AUSPEX's twelve parts experimental soundtrack.
The game is available here: https://lectronice.itch.io/auspex
It includes four tracks made of evolving loops for the weeks of March 4th to March 25th, 2024. This is slightly longer than the second part, and wanders a bit more of the rhythmic side. But it's still an ambient chaos of lo-fi recordings and eerie textures, with a hint of drowned melodies.
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At the beginning of each week, I record a new loop with whatever I find inspiring at the moment. Usually, but not only, handpans and steel tongue drums. Then, every day of the week, I recycle this loop and add it to the ambient soundtrack of the game.
Each loop iteration becomes the music of a new level that I also create daily, built upon the previous one. All loops are set up in chronological order to compose weekly tracks, with a few additional effects and tweaks.
Think of it as a kind of abstract musical diary, with mangled lo-fi samples and drones, occasional ambient sounds, and an absurdly Sisyphean atmosphere.